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#130 | SimNBA Offseason Free Agency Update


TuscanSota

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Hi everyone,

 

Today we're going to go over some adjustments we're making to SimNBA free agency. This update is being implemented to help balance free agency and to keep the market competitive.

 

Minimum Value Requirements

Since the inception of SimNBA the minimum value for players has been at 0.7M, or 700K. Last season with the highly-talented outlier draft class, we noticed that teams were able to sign undrafted free agents to contract deals that were lower than their drafted counterparts, while being slightly less talented. While some teams did offer competitive contracts, we wanted to set a standard on what the minimum value of a contract should be for a free agent.

Here are the new standards on calculating a player's minimum value:

  • All players with 100+ overall will be requesting a max contract
  • All players between 95-99 overall will be requesting at least $25M
  • All players between 90-94 overall will be requesting at least $20M
  • All players between 85-89 overall will be requesting at least $5M (There must be a 1M increase for every year of the contract)
  • All players between 80-84 overall will be requesting at least $3M (There must be a 1M increase for every year of the contract)
  • All remaining players will be requesting at least $1M (There must be a 1M increase for every year of the contract)

 

1M Increase requirement

If a player's overall is less than 90, every sequential year of a contract offer must be 1M greater than the preceding year. This adjustment will be seen in the Rule 5 logic of the SimNBA Free Agency Contract modal.

 

Contract Length

- For players that have been in the league for 0-3 years, the max number of years assignable is 3 years. Once a player hits year 4, any team can propose a 4 or 5 year contract offer to the player.

 

Intent

There are several teams that are able to bolster a talented roster with as little spending as possible. This update should help move the sim to having more realistic contracts and to allow more realistic teambuilding. Teams will be impacted by this free agency update, my own included. I'm hoping this update will allow players the opportunity to be more strategic in how they want to build their rosters.

 

What happens to contracts that were proposed before this update?

Because this update is made, there are several contracts created before this update which did not meet the requirements. All invalid offers have been removed, and we encourage everyone to re-submit contract offers that meet the new requirements.

 

When does FA start?

Because of the update and the removed contracts, Free Agency starts today, with the next sync occurring next Tuesday.

 

 

Hope y'all have a great day.

~Tuscan

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15 hours ago, kwheele said:

We having a G league this year?

 

 

No, but up to 10 players can be placed in a team's GLeague

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6 hours ago, TuscanSota said:

No, but up to 10 players can be placed in a team's GLeague

Do G-League minutes count towards their minutes requirement for progression - and if I put them on GLeague they aren't claimable by waiver, right?

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2 hours ago, alexfall862 said:

Do G-League minutes count towards their minutes requirement for progression - and if I put them on GLeague they aren't claimable by waiver, right?

Players in the G-League will be claimable in the same way that practice squad players are in SimNFL.

 

As for G-League minutes, they don't exist. We don't have things setup for an actual g-league schedule

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  • TuscanSota changed the title to #130 | SimNBA Offseason Free Agency Update

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